This has enough space to construct a moderately large colony, but is weakened by only being able to grow Hops at 50% capacity. The northern island in the west (“c” on the map above).However, expanding this small settlement to house 2000 people will be close to impossible, at least while the eruptions continue.Īn alternative strategy is to settle a new island. This process is far quicker than settling a new island. One option is to expand housing onto the narrow coastal strip, and reposition key facilities and farms. The volcanic eruptions will quickly decimate the northern half of your original settlement, as well as removing some of the facilities required to sustain a Settler-level population. The first challenge is maintaining population above 300. Oh, and did I mention the pirates? The only real advantage you have is generous starting capital. To add to your problems, there is only one other island with Ore deposits – and those are already held by the Africans. There is a very narrow strip between the coast and mountains which is flat enough to build on, but this will struggle to house 2000 people, let alone all the associated production facilities they require. There are few opportunities to build anything. Almost all areas safely away from the mountains are gently sloped. So why not just move your settlement away from the mountains? Although the island is large, the terrain is appalling. The only exceptions are mines and quarries, which tend to survive much longer than you might expect.
All areas within approximately 12 squares of the base of a mountain are vulnerable. As the scenario progresses, the eruptions become more powerful, until eventually entire buildings are destroyed before your fire service can respond. Rapid building of additional Fire Brigades seems enough to deal with the problem. The scenario starts with several volcanic eruptions. Sugarcane, Cotton, Silk, Indigo, Stone, Gold. j = Aztecs, your new colony (Aquata), Pirate outposts.Colony of Silicia (“d” on the map below).Small Trading Ship (2x Scout, 20t Spice, 20t Tobacco Products), Small Trading Ship (10t Tools, 50t Wood, 50t Alcohol).Objective: 2000 population, of which at least 600 are Merchants.